OpenGameAgent
MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Godot, and Unreal Engine integrations.
EricSun0218/OpenGameAgent
View on GitHub ↗MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Godot, and Unreal Engine integrations.
OpenGameAgent ranks 2531st of 2,580 in Agent SDK / Framework, actively maintained, last commit 3 days ago.
Star trajectory
25 days tracked- in 30d, below the Agent SDK / Framework median of +1.5%.
Last commit 3 days ago, fresher than the median of 14d.
How it compares in Agent SDK / Framework
Ranked 2531st of 2,580 by stars.
- Language
- TypeScript
- License
- MIT License
- Contributors
- 2
- Forks
- 8
- Watchers
- 0
- Open issues
- 0
- Releases
- 1
- Created
- 2026-07-28
- Stars this week
- +2
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