Claude-of-Tanks
A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 modes, with plate-level armor, ballistics, modules, spotting, and physics. Play in your browser on desktop or mobile. Built end-to-end by a multi-agent Claude/Codex pipeline.
Kevin-Liu-01/Claude-of-Tanks
View on GitHub ↗A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 modes, with plate-level armor, ballistics, modules, spotting, and physics. Play in your browser on desktop or mobile. Built end-to-end by a multi-agent Claude/Codex pipeline.
Claude-of-Tanks grew +16.5% in the last 30 days, ranks 39th of 137 in Gaming & Simulation, actively maintained, last commit today.
Star trajectory
63 days tracked+16.5% in 30d, above the Gaming & Simulation median of +2.1%.
Last commit today, fresher than the median of 23d.
How it compares in Gaming & Simulation
Ranked 39th of 137 by stars.
- Language
- TypeScript
- License
- MIT License
- Contributors
- 2
- Forks
- 102
- Watchers
- 4
- Open issues
- 2
- Releases
- 0
- Created
- 2026-07-29
- Stars this week
- +21
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