AA-SIPP-m

Algorithm for prioritized multi-agent path finding (MAPF) in grid-worlds. Moves into arbitrary directions are allowed (each agent is allowed to follow any-angle path on the grid). Timeline is continuous, i.e. action durations are not explicitly discretized into timesteps. Different agents' size and moving speed are supported. Planning is carried out in (x, y, \theta) configuration space, i.e. agents' orientation are taken into account.

PathPlanning/AA-SIPP-m

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Algorithm for prioritized multi-agent path finding (MAPF) in grid-worlds. Moves into arbitrary directions are allowed (each agent is allowed to follow any-angle path on the grid). Timeline is continuous, i.e. action durations are not explicitly discretized into timesteps. Different agents' size and moving speed are supported. Planning is carried out in (x, y, \theta) configuration space, i.e. agents' orientation are taken into account.

AA-SIPP-m grew +0.0% in the last 30 days, ranks 65th of 74 in RL Environments, last commit 1,784 days ago.

Star trajectory

79 days tracked
2026-08-07128 stars today2026-10-25
Momentum

+0.0% in 30d, below the RL Environments median of +0.2%.

Maintenance

Last commit 1,784 days ago, staler than the median of 171d.

How it compares in RL Environments

AA-SIPP-m
128
stars
+0.0% 30d
commit 1,784 days ago
RL Environments median
314.5
stars
+0.2% 30d
commit ~171d ago
Leader · RAGEN
2.8k
stars
+0.7% 30d
commit 62 days ago

Ranked 65th of 74 by stars.

Language
C++
License
MIT License
Contributors
2
Forks
38
Watchers
8
Open issues
5
Releases
0
Created
2017-02-09
Stars this week
+0

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